Commit History
@master
git clone https://git.dumitru.net/nush/
-
added highscore screen
Vlad Dumitru
9 years ago
-
picking up stackable items now tells the player both the quantity picked up and the inventory quantity
Vlad Dumitru
9 years ago
-
fixed an issue in which, on death, enemies would drop corpses twice
Vlad Dumitru
9 years ago
-
missed hits are now logged
Vlad Dumitru
9 years ago
-
UI takes into account stackable object count.
Vlad Dumitru
9 years ago
-
fixed silver doors and white keys confusion
Vlad Dumitru
9 years ago
-
Add Item:destroy() and fix picking up/dropping items/using up ammo, where Game.itemList was not updated
Ralph Versteegen
9 years ago
-
weapons now consume ammo; dropping items is now broken
Vlad Dumitru
9 years ago
-
added stackable items
Vlad Dumitru
9 years ago
-
updated help file
Vlad Dumitru
9 years ago
-
melee attacks now check for weapon accuracy
Vlad Dumitru
9 years ago
-
added a story, kind of.
Vlad Dumitru
9 years ago
-
weapons have different accuracy ratios
Vlad Dumitru
9 years ago
-
a few changes to make the game work with lua 5.1
Vlad Dumitru
9 years ago
-
Minor change to helpfile (cursor keys for movement)
Ralph Versteegen
9 years ago
-
Add a few weapon definitions; attacks now use the equipped weapon; display weapon in status line.
Ralph Versteegen
9 years ago
-
Add Actor.equipment, :unequip(), :equip(). UI:itemMenu() shows equip and unequip options as appropriate.
Ralph Versteegen
9 years ago
-
Add Util.makeStrict() which disallows accessing non-existent fields of a table (for enums)
Ralph Versteegen
9 years ago
-
Rename Actor.inventorySlots to Actor.InventorySlots, as it's an enum
Ralph Versteegen
9 years ago
-
added corpses for Savages
Vlad Dumitru
9 years ago
-
Boogeymen are now Savages; also added Savage Chief
Vlad Dumitru
9 years ago
-
added actordefs.lua
Vlad Dumitru
9 years ago
-
enemies now leave corpses behind
Vlad Dumitru
9 years ago
-
quitting the game is now submitted to scores.txt
Vlad Dumitru
9 years ago
-
fixed a bug in which centered text was placed at a non-integer coordinate
Vlad Dumitru
9 years ago
-
actors now have hitpoints
Vlad Dumitru
9 years ago
-
Add UI:itemMenu(), from which you can now drop items, plus UI:inventoryScreen() improvements
Ralph Versteegen
9 years ago
-
Add curses.clearBox()
Ralph Versteegen
9 years ago
-
Add Actor.inventorySlots: a list of all valid slots, and Util.tableFind()
Ralph Versteegen
9 years ago
-
fixed a bug in which stairs were unusable
Vlad Dumitru
9 years ago