Tree @master (Download .tar.gz)
Commit History
@master
git clone https://git.dumitru.net/nush/
- Added 'stealth' skill Vlad Dumitru 9 years ago
- Added slower 'Savage Shaman' to test agility Vlad Dumitru 9 years ago
- Merge branch 'master' of https://github.com/deveah/nush Vlad Dumitru 9 years ago
- Fixed typo in actor.lua Vlad Dumitru 9 years ago
- pathing.c: prevent zigzags when following distance map by penalising diagonals. Ralph Versteegen 9 years ago
- Implement simple "chase" AI that moves towards player. Ralph Versteegen 9 years ago
- Fixes for lua 5.3 compat (hopefully) Ralph Versteegen 9 years ago
- Quit examine mode on unrecognised key, also add it to help screen Ralph Versteegen 9 years ago
- Fix lua 5.2 compiles Ralph Versteegen 9 years ago
- Compute sightMap at the start of an Actor's turn; add Actor.sightMapStale to track whether this is needed Ralph Versteegen 9 years ago
- more lua 5.1 compatibility fixes Vlad Dumitru 9 years ago
- lua_len/lua_objlen compatibility fix Vlad Dumitru 9 years ago
- Restore the cursor when quitting curses Ralph Versteegen 9 years ago
- Forgotten changes to C code, fixes compiling Ralph Versteegen 9 years ago
- Implement Dijkstra maps in C Ralph Versteegen 9 years ago
- examining an enemy now indicates its apparent health status Vlad Dumitru 9 years ago
- simplified examination a bit Vlad Dumitru 9 years ago
- added HJKLYUBN for rapid movement in examine mode Vlad Dumitru 9 years ago
- fixed an issue when examining while on an item Vlad Dumitru 9 years ago
- more fixes to examination menu Vlad Dumitru 9 years ago
- examination now cycles through visible items too Vlad Dumitru 9 years ago
- slight fix in actor examination order Vlad Dumitru 9 years ago
- examination can no longer jump to dead actors Vlad Dumitru 9 years ago
- started work on an examination screen Vlad Dumitru 9 years ago
- Start player with equipped gun and ammo; don't drop equip on death Ralph Versteegen 9 years ago
- Closing doors and shooting yourself were broken; slight code cleanup in UI:playerScreen() Ralph Versteegen 9 years ago
- List ammo type and amount you have in itemMenu, and show ammo on status bar (added Actor:ammoAmount()) Ralph Versteegen 9 years ago
- When firing you were prompted for direction if out of ammo; add Actor:canFireWeapon() Ralph Versteegen 9 years ago
- Replace *:toString() with __tostring metamethod, and simplify all Log:write() calls by making use of this Ralph Versteegen 9 years ago
- Log:write() now converts all arguments to strings and concatenates them Ralph Versteegen 9 years ago