git.dumitru.net nush / master helpfile.txt
master

Tree @master (Download .tar.gz)

helpfile.txt @masterraw · history · blame

{{WHITE}}Welcome to {{GREEN}}Nush{{pop}}!{{pop}}

You can scroll this and other screens up and down using the `arrow' keys,
`j' and `k', `pageup' and `pagedown', or `home' and `end'.

   {{YELLOW}} Controls

You can move in 8 directions using vi keys, the numpad (please turn off
`Numlock'), or cursor and navigation keys:
   {{WHITE}} 7 8 9      y k u      Home Up   PgUp  {{pop}}
   {{WHITE}} 4 5 6      h . l      Left .    Right {{pop}}
   {{WHITE}} 1 2 3      b j n      End  Down PgDn  {{pop}}
`5' or `.' waits for a turn, or targets self when targetting.

Press `/' and then a direction, or `shift' plus a vi key (`YKUHLBJN'), to move in
a straight line until you reach a wall or something interesting such as an
item or enemy.

Move onto an enemy to perform a melee attack, or onto a closed door
to open it. Opening a locked door requires a matching key.

       `/' - Followed by direction: move in straight line until hitting a wall
     `Tab' - Examine a the map. Movement keys to select a tile, Tab to cycle
           through enemies and items, HJKLYUBN to move 6 tiles at a time.
       `f' - Fire weapon
  `<' or `>' - Ascend/descend stairs
  `g' or `,' - Pick up items
       `c' - Close door
       `p' - Pick locked door
       `i' - Inventory
`Q' or `Esc' - Quit
       `P' - Show message log
 `F1' or `?' - This screen
       `@' - Show player information screen
       `!' - Show skill point assignment screen
 `R' or `^R' - Redraw the screen

Debug keys:
       `$' - Show map
       `)' - Teleport to next map
       `(' - Teleport to previous map
      `F2' - Dump globals
      `F3' - Show curses test screen
      `F4' - Show distances from player
      `F5' - Show flee map distances

   {{YELLOW}} Tips

* You can attempt to break through a locked door by shooting it.
* Try investigating walls by touching them - you might find some hidden stuff!

   {{YELLOW}} Map icons

     {{yellow}}#{{pop}} - Wall
     {{normal}}+{{pop}} - Closed door
     {{normal}}/{{pop}} - Open door
     {{RED}}+{{pop}} - Locked door
     {{normal}}<{{pop}} - Stairs up (previous level)
     {{normal}}>{{pop}} - Stairs down (next level)
     {{green}},{{pop}} - Grass
     {{green}}7{{pop}} - Water vine
     {{white}}:{{pop}} - Mushroom
     {{yellow}}.{{pop}} - Dirt
     {{magenta}}%{{pop}} - Space Berry
     {{BLUE}}~{{pop}} - Shallow water
     {{cyan}}&{{pop}} - Broken computer
     {{cyan}};{{pop}} - Pile of Electronics
     {{cyan}}#{{pop}} - Broken machinery