Tree @master (Download .tar.gz)
History of
lua
/
tile.lua
@master
git clone https://git.dumitru.net/nush/
- Separated skills into base and current Vlad Dumitru 9 years ago
- Refactored effects a bit; water now extinguishes fires. Vlad Dumitru 9 years ago
- Added status effects; implemented "Burning" Vlad Dumitru 9 years ago
- Enemies can now open doors Vlad Dumitru 9 years ago
- Added an alarm trap Vlad Dumitru 9 years ago
- Move .upStairs and .downStairs to Tile (and fix a typo in them) Ralph Versteegen 9 years ago
- refactored locked doors Vlad Dumitru 9 years ago
- added locked doors; only red keycard-locked doors at the moment Vlad Dumitru 9 years ago
- added broken machinery/electronics tiles Vlad Dumitru 9 years ago
- started work on a BSP-based map generator Vlad Dumitru 9 years ago
- stairs aren't considered free/empty tiles anymore Vlad Dumitru 9 years ago
- added working stairs and level names Vlad Dumitru 9 years ago
- removed "walk-message" behaviour and instead added "on-walk" events for tiles Vlad Dumitru 9 years ago
- the dungeon now has patches of grass and pools of water Vlad Dumitru 9 years ago
- added hidden doors, which are revealed by bumping into them Vlad Dumitru 9 years ago
- added doors; actors can now open closed doors Vlad Dumitru 9 years ago
- initial commit Vlad Dumitru 9 years ago