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History of
lua
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item.lua
@master
git clone https://git.dumitru.net/nush/
- Replace *:toString() with __tostring metamethod, and simplify all Log:write() calls by making use of this Ralph Versteegen 9 years ago
- Add Actor.owner/:setOwner(). Actor:destroy() removes itself from its owner; fix another bug with ammo not destroyed correctly Ralph Versteegen 9 years ago
- UI takes into account stackable object count. Vlad Dumitru 9 years ago
- Add Item:destroy() and fix picking up/dropping items/using up ammo, where Game.itemList was not updated Ralph Versteegen 9 years ago
- Add Actor.equipment, :unequip(), :equip(). UI:itemMenu() shows equip and unequip options as appropriate. Ralph Versteegen 9 years ago
- Fix item def inheritance Ralph Versteegen 9 years ago
- fixed inheritance (I hope) Vlad Dumitru 9 years ago
- (Does not run) Start on itemdefs.lua. Ralph Versteegen 9 years ago
- Replace Game.log with Log. Allows writing to log in module-level code Ralph Versteegen 9 years ago
- Add and use item:describe() to name items, and some other fix ups to Item methods Ralph Versteegen 9 years ago
- Improve Map:toString and Item:toString. Map tracks the map number now Ralph Versteegen 9 years ago
- Add Game:removeItem/Actor Ralph Versteegen 9 years ago
- added item framework Vlad Dumitru 9 years ago