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History of
lua
/
dungeon.lua
@master
git clone https://git.dumitru.net/nush/
- Add commented-out proposal for nested item weighting, to make it easier to adjust drop weight for a category as a whole Ralph Versteegen 9 years ago
- Switch to a list of default loot weights plus per-level overrides Ralph Versteegen 9 years ago
- Added rats; also separated actor intelligence into 'humanoid' and 'beast' Vlad Dumitru 9 years ago
- Slugs now spawn in stacks Vlad Dumitru 9 years ago
- Dungeon layout can now specify the count of stackable items tos spawn Vlad Dumitru 9 years ago
- Added a few more weapons; also added the Shotgun weapon category Vlad Dumitru 9 years ago
- The dungeon now has a fixed structure - this includes fixed map generators, and random enemy/loot distributions per level Vlad Dumitru 9 years ago